![]() ![]() The player is able to micromanage the Playboy magazine from the cover selection to ad count, in order to boost readership. ![]() The main goal of the game is to successfully publish 12 issues of Playboy by completing story driven goals. Players are in direct control of Hugh Hefner, and have access to all operational functions of the Playboy Magazine, managing of staff, relationships with friends, and oversight of the Playboy Mansion. Playboy: The Mansion borrows its main gameplay mechanic from The Sims series.
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